Skills
The tools I use most, and what I have built with them.
Game development
My main focus. I build complete games, from systems to polish.
Unity
7 yearsGames, tools and prototypes
C#
7 yearsUnity gameplay, tools and Beat Saber mods
Unreal Engine
2 yearsBorder Of Life, Festival Manager
Blueprints
2 yearCombat, cutscenes and building systems
C++
1 yearBorder Of Life
Web development
Full-stack apps with a modern React stack.
Next.js
1 yearFinite, this portfolio
TypeScript
2 yearsFinite, Beat Saber modcharts
Supabase
1 yearFinite (auth and database)
Graphics & tooling
Shaders, visual effects and scripting tools for the Beat Saber community.
HLSL
1 yearUnity shaders for Vivify: fog, crystal
Lua
3 yearRoblox, BeatForge modcharting library